Demo update #3
Hey everyone!
We carefully reviewed all your feedback and made several changes. Added a victory screen for battles, fixed the save system, added a loading screen, and finally, we integrated Polish localization (there are some minor issues with one of the fonts, but we will fix them very soon).
Guys, your feedback is extremely important to us, so please let us know anything you'd like us to add or fix.
Full list of changes:
— Fixed optimization issues and reduced GPU load;
— Adjusted the system menu;
— Fixed the conversation trigger after the dialogue with Shi and Miloslavsky;
— Replaced voice acting for some phrases;
— Adjusted the volume for certain lines;
— Added a loading screen;
— Added Polish localization;
— Added a victory screen and point tally;
— Fixed game save issues;
— The combat table has been modified. Skill and item cards now look and are arranged differently. Also, card sticking issues have been fixed;
— The introductory dialogue with the Narrator has been slightly shortened;
— One of the fonts has been replaced, and symbol issues in Polish and French localizations have been corrected;
— Minor adjustments have been made on the main location map;
— Slightly redesigned the Seaver and Yaroslav cards
Get Vivid Tale
Vivid Tale
Hear the Vivid Tale!
Status | In development |
Author | Lock On Games |
Genre | Adventure, Visual Novel |
Tags | Anime, Atmospheric, cards, Comedy, Fantasy, JRPG, Narrative, Story Rich, Voice Acting |
More posts
- Demo update!56 days ago
- Vivid Tale Demo is released!68 days ago
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